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Week 1
Two big tasks were accomplished in week one. A basic 3D model of the third floor in Eberly hall was developed and this model was imported into Unity Game Engine to test the perspective of the map. Basic first person controls were implemented, including the ability to look around with the mouse cursor and movement via the WASD or arrow keys.

3D model of the 3rd floor of Eberly, made in Blender

The third floor imported into Unity
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